
                       R o l l i n g  M a r b l e s
                              Version 1.05
                              Editor Help
          Copyright (C) 1999 Tibo Software. All Rights Reserved.	
                   Internet: http://www.tibosoftware.com

CONTENTS 
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1.   WHAT IS AN EDITOR
2.   BAR
2.1. BAR-OBJECTS
2.2. BAR-OPTIONS
2.3. BAR-FILES
3.   TESTING
4.   CREATING THE ADDITIONAL GAMES
5.   TROUBLESHOOTING


1. WHAT IS AN EDITOR?
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THE EDITOR IS INCLUDED IN THE GAME Rolling Marbles. In the Editor can be
creating and testing new levels. The Editor is not available in the
shareware version.


2. A BAR
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The bar is on the right side. On this bar are three cards: Objects,
Options and Files. The cards are switched over by two arows right below. 


2.1. A BAR - OBJECTS
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Catching the object:
  Point to the object on the bar by the mouse and press the left button.

Dropping the object:
  Point to the target place by the mouse and press the left button.

To change a property of the object (marble, wheel, generator):
  Press the right button of the mouse to change the property of the
  object. 

Deleting the object:
  Point to the left top angle of the object by the mouse, press CTRL + 
  the right button of the mouse.

Note:
  In the editor can be created also senseless combinations. 
  DO not create senseless combinations like a rotator on a wall,
  overlapped  rotators etc.
  In the Logical level should not be contained the generators.


2.2. A BAR - OPTIONS
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Use the arows to change parameters

Type of a game:
  Sence of the term Logical and Action level is in the help of the game.

Time:
  An Period for Action level. Not useful in the Logical level.

Begin:
  The initial speed of the generating marbles per minute (Very Hard
  difficulty). Not useful in the Logical level.

End:
  The final speed of the generating marbles per minute (Very Hard
  difficulty). Not useful in the Logical level.


2.3. A BAR - FILES    
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New, Open, Save, Save As:
  These commans corresponds with current programs.

Help:
  Show this text.

Test Diff.:
  Difficulty of test


3. TESTING
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Press button "Play" to test your level. Difficulty of the test
you can set in the Files bar.

Recommendation:
  For faster testing, switch off the Shadows in the Option.


4. CREATING THE ADDITIONAL GAMES
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Create new directory in the directory addgames. For example "Mylevels"
and copy the creatived files of levels there.
The files must be in this format:
  level_X.fbl    -   X is the number from 1 to 99

For example:
  level_1.fbl
  level_2.fbl			
  level_3.fbl			
  level_4.fbl			
  level_5.fbl			
  level_6.fbl			
  ...

Better to check the addtional game enclosed with the game and create
similarly.

If you will create a good additional game that contains 3 or more
levels, e-mail it as a zipped file to webmaster@tibosoftware.com.
We will publish it with your name on our homepage, so all the other
Rolling Marbles gamer all over the world can play your additional game.


5. TROUBLESHOOTING
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Read Readme.txt.
